[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[stopsound(channel="read3")]
[Dialog]
[Background(image="bg_black",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(key="$tara_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_avg_weaamonologue_3",channel="read3")]
[Subtitle(text="从前有一位母亲,她曾是一国的国王,却被仇敌夺去了王冠和亲人。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="万幸她有一位强大的女儿,她的女儿与黑林中的黑雾签下契约,合力赶走了仇敌,女儿为母亲夺回了王国,黑雾则取回了不被打搅的安宁。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="母亲决定为女儿举办一场盛大的加冕仪式,可就在仪式开始前,女儿突然死于非命。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="母亲万分悲伤,继而变得狂怒,一心要为女儿复仇,复仇的狂热最终成为一股几乎将整个王国烧尽的烈焰。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="可烈焰太过旺盛,惊扰了刚刚睡下的黑雾。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="黑雾勒令母亲安分守己,不然就要将她拖入黑暗,而母亲在悲伤中认定黑雾就是夺走女儿生命的东西,决定拼死一搏。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[SoundVolume(volume=0, fadetime=3,channel="read3")]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[stopsound(channel="read3")]
[Background(image="59_g2_citystreets_n",screenadapt="coverall")]
[Delay(time=2)]
[PlayMusic(intro="$distressed_intro", key="$distressed_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_gen_walk_n")]
[Delay(time=2.5)]
[name="布莉吉"]涅梅丝、苇草......
在城门口,游牧民最后一次望向远方的堡垒。
突然浓烈起来的焦煳味让她想拔腿就跑。她明白这意味着什么。
可无论拉芙希妮是否成功,自己都应当像涅梅丝说的,立刻离开城市,去找守灵人,去请他们过来,越快越好。
但涅梅丝说话时尽管强硬,却怎么都不像是相信事情有转机,也不像相信自己能请来守灵人。
刺鼻的焦煳味同样从涅梅丝身上散发出来,让布莉吉想起只有死者才会有的偏执。
[Dialog]
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0,ato=0.5,focus="m",duration=1.5)]
[Delay(time=2.5)]
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]还在等谁呢?等死亡摸到你的后脑勺,再和它比比谁跑得快吗?
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]......谁?
[charslot(slot="m",name="avg_npc_1690_1#4$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]哦,我都忘了,你能听见我说话。
[charslot(slot="m",name="avg_npc_1690_1#4$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]我能听见。我甚至能感受到你就在那里......但我看不见你。
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]赶快离开这座城市吧,局外人。
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]听你说话,你好像也是局外人?
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]当然。局外人好心提醒另一个局外人,这不是天经地义的事吗?
[charslot(slot="m",name="avg_npc_1690_1#5$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]布莉吉,活着。活着比什么都重要。最迟到明天的太阳升起之前,这座城市一定会死去。
[charslot(slot="m",name="avg_npc_1690_1#8$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]听涅梅丝的话,去找她的同族,然后跑得远远的,再也不要回来。
[charslot(slot="m",name="avg_npc_1690_1#8$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]......你说得对,我该走了。
[name="布莉吉"]但我会回来。
[charslot(slot="m",name="avg_npc_1690_1#7$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]回来?!
[charslot(slot="m",name="avg_npc_1690_1#4$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]哈,愚蠢和倔强还真是代代相传!
[charslot(slot="m",name="avg_npc_1690_1#8$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]她拼了命把你往城外赶,你却要傻乎乎地自己跑回来?
[charslot(slot="m",name="avg_npc_1690_1#8$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]果然,你也觉得涅梅丝只是在找个借口让我活下来,是吗?
[charslot(slot="m",name="avg_npc_1690_1#8$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]不然呢?你以为自己能说动那些木头脑袋?你就用手拽吧,看看明年春天会不会有一个木头脑袋发了芽,愿意跟你进黑林!
[charslot(slot="m",name="avg_npc_1690_1#8$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]我讨厌你现在说话的腔调,看不见的弟兄。
[charslot(slot="m",name="avg_npc_1690_1#2$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]你管我叫什么?弟兄?
[charslot(slot="m",name="avg_npc_1690_1#2$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]你身上的煳味难闻得要命,煳味之外的部分却又和游牧人有点像,我不知道你到底和我们有没有关系,干脆就这么叫你了。
[charslot(slot="m",name="avg_npc_1690_1#4$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]哈哈......哈哈哈哈哈哈!
[charslot(slot="m",name="avg_npc_1690_1#11$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]来打个赌吧,布莉吉!
[charslot(slot="m",name="avg_npc_1690_1#11$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]打赌?
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]赌你离开之后,不可能在今夜,在纳斯尔纱焚尽之前回来。
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]你要赌的明明就不是这个。
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]哦?那你说我赌的是什么?
[charslot(slot="m",name="avg_npc_1690_1#1$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]你只想证明自己是对的,活下去比什么都重要。你觉得我最终也会这么做。
[name="布莉吉"]但是,我跟你赌。
[charslot(slot="m",name="avg_npc_1690_1#4$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]那你还等什么?
[charslot(slot="m",name="avg_npc_1690_1#4$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]只是觉得不太公平。如果你赢了,我会后悔一辈子。可要是我赢了,你也不过是看戏而已。
[name="布莉吉"]要是我赢了,就回你该回的地方吧,好吗?
[charslot(slot="m",name="avg_npc_1690_1#8$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]......
[name="“放逐王”"]你觉得我该回哪里?
[charslot(slot="m",name="avg_npc_1690_1#8$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]我不知道,可你的家肯定不在这里。
[name="布莉吉"]你好像被这座城市里的人狠狠地背叛过,可你又狠不下心去伤害他们。
[name="布莉吉"]你装作乐意看人自食其果的样子,可你刚刚说城市就要烧毁的时候......其实一点都不开心。
[name="布莉吉"]你是我见过最别扭的家伙——
[charslot(slot="m",name="avg_npc_1690_1#6$1",afrom=0.5,ato=0.5,focus="m")]
[name="“放逐王”"]够了!
[charslot(slot="m",name="avg_npc_1690_1#6$1",afrom=0.5,ato=0.5,focus="none")]
[name="布莉吉"]......
[Dialog]
[charslot(duration=1.5)]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)]
[charslot]
[Image(image="59_i09",screenadapt="coverall",fadetime=1,block=false)]
[ImageTween(xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1, yScaleTo=1, duration=35, block=false)]
[Delay(time=2)]
[Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)]
[name="“放逐王”"]我答应你。要是你赢了,我就该回哪去回哪去。
[name="“放逐王”"]但这可是件大事,不是你傻乎乎地跑回来送死就能办成的。
[name="布莉吉"]那你还需要我做什么?
[name="“放逐王”"]帮我向城外那帮木头脑袋们传个话,你就说......
[name="“放逐王”"](古老的廷盖语)“已经六百多年,早就没人怨你们了,赶紧去做你们应该做的。”
[name="“放逐王”"]哦,再加一句,(古老的廷盖语)“我真是*粗口*了,一帮永远不开窍的木头脑袋!”
[name="布莉吉"]啊......啊?
[name="“放逐王”"]连同那句粗口,给我向那群蠢货一字一句地复述下来,听见了吗?用不用我再骂一次?
[name="布莉吉"]不、不用,族中的长老偶尔会用这种语言交谈,我多少听得懂......
[name="“放逐王”"]那就去吧。
[name="布莉吉"]......
[name="“放逐王”"]还等什么?
[name="布莉吉"]你跟我绕了这么大弯子,就只是在犹豫要不要把这句话告诉我,是吗?
[name="“放逐王”"]......现在,立刻,给我跑起来!
金发的游牧人深吸了一口气,奔向城外。
而她终究没能看见的先祖一个人伫立在原地,久久没有挪动一步。
[name="“放逐王”"]愚蠢和倔强......
[name="“放逐王”"]......还真是代代相传啊。
[Dialog]
[stopmusic(fadetime=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[image]
[Background(image="59_g15_castlebalcony_n",screenadapt="coverall")]
[Delay(time=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
涅梅丝转身离开,拉芙希妮则望向黑林。
太阳已经落到地平线下,宵禁即将生效。
而她远远望见,比任何时候都要浓烈的黑雾,正从林中向纳斯尔纱蔓延。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="59_g2_citystreets_n",screenadapt="coverall")]
[Delay(time=2)]
[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[PlaySound(key="$rungeneral")]
[charslot(slot="m",name="avg_1020_reed2_1#11$1",duration=1.5)]
[Delay(time=2.5)]
[name="拉芙希妮"]呼、呼......
[name="拉芙希妮"]赶上了......
[Dialog]
[charslot]
她对着城外的黑雾举起手中的枪,在满城的紫色中点亮一盏明黄色的火焰。
就好像接收到什么信号一样,雾气缓缓爬升,直至与拉芙希妮枪尖的火齐平。
[charslot(slot="m",name="avg_1020_reed2_1#7$1",focus="m")]
[name="拉芙希妮"]来这里,来温暖的、光亮的、还有生命留存的地方......对,来这里。
[name="拉芙希妮"]怎么,这次又要假装我不存在吗?
[charslot(slot="m",name="avg_1020_reed2_1#4$1",focus="m")]
[name="拉芙希妮"]我不会让你们如愿的。
[name="拉芙希妮"]在真正的黑暗到来之前,我决不会熄灭这盏灯火。
[Dialog]
[charslot]
[PlaySound(key="$d_avg_woodcracle")]
[delay(time=1)]
[Blocker(a=0, r=255, g=0, b=0, fadetime=0, block=true)]
[PlaySound(key="$fireburst", volume=1)]
[Blocker(a=0.5, r=255, g=0, b=0, fadetime=0.1, block=true)]
[Blocker(a=0, r=255, g=0, b=0, fadetime=0.01, block=true)]
[CameraShake(duration=0.6, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[delay(time=3.5)]
雾气被她手中的火吸引,却又无法靠近,于是顺着街道流淌开去。
过不多久,雾气再回来时,却已经不再是她的火焰能吸引、能驱散得了的了。
雾中有如金铁交鸣,她突然觉得眼前的一切都一下子变暗——
[Dialog]
[charslot(slot="m",name="avg_1020_reed2_1#7$1",focus="m")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.3, r=1, g=1, b=1, fadetime=0.05, block=true)]
[bgeffect(name="$eb_blacksmoke_01",layer=1)]
[Blocker(a=0, r=1, g=1, b=1, fadetime=1, block=true)]
[Delay(time=0.5)]
[charslot(slot="m",name="avg_1020_reed2_1#7$1",focus="none")]
黑雾降临了。
[Dialog]
[Subtitle(text="这就是你的答案?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[charslot(slot="m",name="avg_1020_reed2_1#7$1",focus="m")]
[name="拉芙希妮"]对,这就是我的答案......
[name="拉芙希妮"]它还没有完成,它还需要时间。
[Dialog]
[charslot(slot="m",name="avg_1020_reed2_1#7$1",focus="none")]
[Subtitle(text="时间是你的敌人,而非朋友。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[charslot(slot="m",name="avg_1020_reed2_1#3$1",focus="m")]
[name="拉芙希妮"]那可说不准。
[charslot(slot="m",name="avg_1020_reed2_1#7$1",focus="m")]
[name="拉芙希妮"]人们还没有在死火中彻底沦为僵死或狂暴的行尸,他们还活着,他们还来得及把火还回去。
[name="拉芙希妮"]在涅梅丝将人们唤醒之前,你哪里都别想去。
[Dialog]
[charslot(slot="m",name="avg_1020_reed2_1#7$1",focus="none")]
[Subtitle(text="可笑......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[charslot(slot="m",name="avg_1020_reed2_1#3$1",focus="m")]
[name="拉芙希妮"]可笑?也许吧。
[name="拉芙希妮"]和你相比,也许我的力量、我的智慧、我的法术的确都微不足道到可笑的地步。
[charslot(slot="m",name="avg_1020_reed2_1#4$1",focus="m")]
[name="拉芙希妮"]但我所拥有的,唯有决心。
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[bgeffect]
[Background(image="59_g12_castlecorridor_n",screenadapt="coverall")]
[Delay(time=2)]
[PlayMusic(intro="$distressed_intro", key="$distressed_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_gen_walk_n")]
[Delay(time=2)]
[charslot]
涅梅丝一路将棺椁拖上长廊。
红龙的遗骸没有燃烧,只是静静躺在那里。
对普通人来说,死亡就该是这副样子,可对涅梅丝而言,她甚至能听见有缥缈的声音正在耳边嘲笑自己。
离群的守灵人没有任何踌躇,就将那瘫软的身体拉了起来,扔进棺椁。
[charslot(slot="m",name="avg_npc_1692_1#2$1",focus="m")]
[name="涅梅丝"]棺椁,红龙,你最后的归宿......
[charslot(slot="m",name="avg_npc_1692_1#7$1",focus="m")]
[name="涅梅丝"]你们这样的人都该早早回到这样的归宿。
[name="涅梅丝"]你现在还在什么地方,还带着你那扭曲的笑容看着我们吗?
[name="涅梅丝"]但至少这具躯壳你已经再也无法掌控了,否则你现在就该把我烧成灰烬,是不是?
[name="涅梅丝"]哦,还有你从不离身的这杆长枪......你曾从中喷出多少火焰,又害了多少个像库林那样的人?
[charslot(slot="m",name="avg_npc_1692_1#2$1",focus="m")]
[name="涅梅丝"]看,你自己都不知道了。
[Dialog]
[charslot]
涅梅丝费力地举起那杆长枪,把枪尖狠狠扎进棺椁之中。
仅仅一瞬,火焰就从枪尖蔓延到整个棺椁,然后顺着用来把棺椁和涅梅丝连在一起的绳子一路烧过,和涅梅丝自己身上的紫火融为一体。
几乎致命的寒冷瞬间爬过涅梅丝全身,但她已经很难感觉到什么温度了。
[charslot(slot="m",name="avg_npc_1692_1#2$1",focus="m")]
[name="涅梅丝"]认命吧,你现在由我摆布了。
[charslot(slot="m",name="avg_npc_1692_1#7$1",focus="m")]
[name="涅梅丝"]库林下定的决心,没有做完的事情,我会替他完成。
[name="涅梅丝"]我们走吧,去那些低贱的、受蔑视的,却在你窃取了胜利的这场战争中受苦的地方。
[name="涅梅丝"]你会被所有人看见,你的死亡会印在所有人眼中。
[name="涅梅丝"]他们会意识到,你死了。那高傲的、不可一世的红龙死了。爱布拉娜·都柏林就躺在这冰冷地燃烧着的棺椁之中。
[charslot(slot="m",name="avg_npc_1692_1#6$1",focus="m")]
[name="涅梅丝"]然后......他们会怎么做呢?
[name="涅梅丝"]我当然希望他们能和拉芙希妮预想的一样,在得知你的死讯之后清醒过来。
[name="涅梅丝"]他们会知道你所代表的时日已经结束,纳斯尔纱会从这场灾难中死里逃生,塔拉不必用一座城市的毁灭来庆祝自己的新生。
[name="涅梅丝"]但是,哈哈......
[charslot(slot="m",name="avg_npc_1692_1#2$1",focus="m")]
[name="涅梅丝"]我一定是被你的火也搞得晕头转向了,红龙。
[charslot(slot="m",name="avg_npc_1692_1#8$1",focus="m")]
[name="涅梅丝"]为什么我突然觉得另一个结局......毁灭的结局......也不坏呢?
[name="涅梅丝"]毕竟杀了你的另有其人,而现在......
[charslot(slot="m",name="avg_npc_1692_1#2$1",focus="m")]
[name="涅梅丝"]现在才是我对你的复仇啊。
[Dialog]
[charslot]
棺椁仍然默然无语,涅梅丝也不再说话。
她沉默、癫狂而坚定地把那具燃烧的棺椁拖下楼梯,刻意让它和每一级台阶磕碰,发出不知是碰撞还是摩擦的怪声......
宛如死者干枯的嘲弄。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=2)]
[stopsound(channel="read3")]
[charslot]
[Background]
[Image]